Gaming advertising in Australia overtook news media's ad revenues for the first time this year. By 2028, PwC reckons it will climb north of $2bn. But that includes in-game product placement, not the traditional digital ad market – which agency execs say locally is lagging the $70bn global market, despite circa 80 per cent of Australian adults engaging with games in some form. It's a massive, high attention medium that dollar for dollar can yield bumper results, per latest attention studies – but the need for a clearer identity in gaming advertising is becoming critical. Is it a channel, an audience, or an environment? Time for marketers to rethink their strategies say execs from Havas, RGA, iion and Amplified Intelligence.